Mario-type Platform Continued

January 8th, 2008 by Brian Leave a reply »

Continuing on with what we talked about the past couple of meetings with Flash, here is a platform game where the person turns around and a villain that is beatable.Provided by Magnetos from Platform – saltas

  1.  Figure out your own artwork and boundary box (how big is too big of a character?)
  2. Find where the enemy vs. hero collision is.
  3. Notice that hero_walk is different from sidewalk. Figure out which one you need to edit.

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