Archive for the ‘Tech How To’ category

Google Docs Add-Ons – One Day Only

April 1st, 2009

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Did you see some of the functions that Google Docs offers? I’m going to try out the subliminal messages for my next PowerPoint. It’ll even change your data to fit your hypothesis. I don’t know if I trust the CADIE sentence completer, though.

Check out more of what it can do by clicking here.

I think the robot brain may have gotten out of control.

Chilton’s Exercise Jingles

November 14th, 2008

In GarageBand, “Share->Export to Disk” and save it in your documents.

Click here for the link to the Virtual Classroom. Log in like you log in at school. If this is your first time using a VC, you’ll need to update some user information.

In the Virtual Classroom, it’s the Exercise Jingles database and you’ll add an entry and choose your .m4a file.

’08 Podcasts

November 10th, 2008

Click here for the link to Ms. Redfield’s Virtual Classroom.
Here’s a re-posting of the instructions:

  1. In your GarageBand project, click on Share (in your top menu) and then Export podcast to disk. Remember where you save it, because you’ll need to browse for the file later. It should be saved as a .m4a file.
  2. Go to the podcasting virtual classroom by clicking here. (You may need to open a new window (File->New Window to be able to view the instructions here and work in the classroom.)
  3. Log in with the same user name and password that you use to get onto the computers at school.
  4. Fill in the required profile information. This site is closed to only people in our district, so share what you are comfortable with.
  5. Type in the enrollment key that you got from your teacher and click on the Enroll Me button.
  6. On the virtual classroom’s main page, click on the link for your specific hour.
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  7. This represents a student-made database of podcast files.
  8. Click on Add Entry.
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  9. Type in your podcast description title and a short description.
  10. At the bottom of the screen is a place to upload the actual podcast file. Browse for the file and then make sure to Save and view.
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  11. Now you can view other groups’ podcasts.

Google Pages changes to Google Sites

October 1st, 2008

Google Pages now has morphed into Google Sites. The part that I appreciate with the upgrade is that it now looks like it runs well in Safari.

Check out the Future Professionals site:
http://sites.google.com/site/futureprofs/.

Use TextEdit to create your HTML. We’re practicing creating links and referencing images:

Create your page with the title “Welcome” and the number of the computer that you’re on. Also, don’t put any mention of your name online.

Creating a Newspaper in Word

August 25th, 2008

Here are some simple graphic design tricks I learned from my friend in New York:

  1. Make sure that your Formatting Palette is available. If you can’t see it, click on View->Formatting Palette
  2. Click on the Insert Table button. (The blue grid.)
  3. Select the 2X3 table
  4. For your banner/newspaper name, highlight the top three cells
  5. Hold down Control and then click on the highlighted cells (it’s like a right-click on a PC)
  6. Choose Merge Cells
  7. Type in your headline.
  8. In the bottom-left cell, start typing your first article.
  9. You can copy and paste pictures into your articles. (Remember the Control + Shift + Apple + 4 screenshot trick.)
  10. To change a picture’s wrapping (how the words flow around it) click on Wrapping->Square
  11. Once your article is completely typed, you can turn off the lines of your table/cells. Highlight your table. From the top menu, click on Table->Table Properties
  12. Click on the Borders and Shading button. Select “None”.

ActionScript for Advanced Computers

March 12th, 2008

(and for Future Professionals, but we’ve been working on this)

The first type of code that I like to introduce is “stop();”. Put this in the ActionScript for the first frame. Test the movie. Instead of moving on through the frames, it stops in frame 1. How exciting.
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Let’s animate a figure.
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This is circleman. He is a very complex character with artwork that took me hours to draw.

To be able to easily reuse circleman, instead of drawing him on the stage, I made him a separate movie clip in the Flash file’s library. That way I don’t have to spend hours re-drawing him.

Right now he’s kindof boring in his new layer on frame 1, especially since the “stop();” command doesn’t move the animation anywhere. But for this movie, all of the fun will happen in one frame.

Make sure that circleman is selected, click on his ActionScript button, and type in the code that you see in the picture:
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The onClipEvent(load) is a one time thing when that movie clip shows up in the frame the first time around. You’re setting up the initial values of the speed.

The onClipEvent(enterFrame) is every time the frame loops. With the LEFT function, it’s making your xspeed value a negative one. Outside of the Key.isDown(Key.LEFT) function the _x and _y is being added to whatever your xspeed and yspeed values are. It will do this each time the frame loops (many times per second). This creates the constant motion. If you don’t like the constant motion, you could put the _x += xspeed; part inside the Key.isDown function to add the xspeed only when the key is down.

Remember: Brackets start and stop a function. Every time there’s an open bracket it has to close the function somewhere with a close bracket.

Back to the Key.isDown, the way we’ve got it set up, circleman moves left until he is stuck in the netherworld called “Offscreen” with no hope of return. Add some UP, DOWN, and RIGHT Key.isDown functions.

Boundaries
Here’s where stuff gets crazy.

Create a movie called “bounds”.
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This will be your environment/world/level.
Put the movie bounds on the stage. Name its instance “wall”.
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In circleman’s ActionScript, add a hitTest after your Key.isDown code but before your _y+=yspeed; stuff.
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If the character hits the bounds, it stops and then moves to new x,y coordinates.

This ActionScript dictionary is officially your best friend.

The onClipEvent code

March 5th, 2008

is in wonderful text file format here:onclipevent.txt

Rusty Metal

February 13th, 2008

Good ol' rusty metal!

You’ve got your platform games going, but what if you don’t want to have a game that looks like a cartoon? Creating your own artwork takes time! The people at Lyzrd Stomp have created a great tutorial to make artwork that looks like the above picture.

Animation and Games – Straight from Adobe

February 6th, 2008

Adobe, distributors of Flash, have some great tutorials on character animation and game design. 

  •  If you want to see how to make great cartoon graphics, check out the tutorial here.
  • If you want to see a game where the ground moves underneath your character, click here.  

 

Instances in a Platformer

February 6th, 2008

For Future Professionals today we’ll look at creating movie clips as instances and adding ActionScript code to the instances to make the characters move around. A great tutorial is at Newgrounds. Once you’re there, click on ‘Play the Game.